patrucio said: I don't level up attack/defence GBs beyond level 10 because it's not economically sound. Take the CoA for example. To level up from 9 to 10 costs 600FPs for a 3% boost. To level up from 10 to 15 for another 3% boost costs a whopping 3235FPs and the effect of that extra 3% is barely decernible.
a normal journey makes 15% damage = 85% health remaining. a "85% (-15%)" is in reality a 100% ship that will come back with 85% health because of 15% damage it will take. if you can't repair your ship it doesn't need a repair (health >90%) and AFTER the journey it has 75% and must be repaired.
FoE - Arc Calculator Calculator to fast calc rewards FP from Great Buildings with Arc bonus, fe. 1.9. Just fill base reward and see result. You can change the Arc bonus too. The Arc Or, you can choose a specific Great Building and enter the level that is being built.
Thanks to the Forge of Empires community, there are few fair trade calculators that make our life easier to apply these fair trade ratios. It’s easy to use them – you just type the amount of goods you want to receive or give and the calculator will automatically give you numbers according to fair trade ratios. You can find the link to the
Getting Started: The Blacksmith. Start off your equipment making journey in Rise of Kingdoms by building the Blacksmith and once that is done, a new quest will appear “Blacksmith Apprentice”. Be sure to reboot the game as sometimes it stays invisible. (Side quest > scroll all the way down > Blacksmith Apprentice)
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forge of empires damage calculator